Joe Danger and Joe Danger 2: The Movie coming separately to Vita
First of all, there is still no release date for the Vita version of either Joe Danger or Joe Danger 2: The Movie at this time. While both games are indeed releasing as separate purchases and not a collection, there are some impressive stats as revealed by the fine folks at Hello Games.
They are very concerned about performance and apparently the Vita versions of both games will be chugging along at a smooth and steady 60 fps! (Notice I did not say “blistering 60 fps”.) Additionally, the Vita versions are delivering an impressive 400k polys per frame. In summary, this means the game will look very nice to the eyes.
But what of the controls being scaled down from a DualShock 3? Says Hello Games,
We’ve spent a long time tweaking the controls to feel great on Vita, and we think you’ll like the results because they’re really simple! First, we’ve added touch controls for the menus and the Editor mode! This makes the games really easy to navigate. And in play, the only differences are that Circle now tricks as well as punches, while Triangle is a second trick button. The bottom line is that it feels so natural; we’ve been racking up some crazy scores already!
And finally, a sweet treat of near the bone meat (substitute for fresh from the garden carrots if you’re vegetarian) comes in the form of new characters for Joe Danger 2: The Movie. Media Molecule apparently drank Hello Games under the table and has lent the likenesses of Iota and Atoi from Tearaway, and Sackboy (no Sackgirl!) from LittleBigPlanet.