Treachery In Beatdown City has been delayed
Posted by Chris K on December 21st, 2013 | 0 Comments | Tags: Treachery in Beatdown City
The upcoming PlayStation Mobile brawler Treachery In Beatdown City will miss the earlier announced Fall 2013 release window. The developers at Nuchallenger plan to have development and certification wrapped up by February 2014.
They also provided some updates via their website:
Some other updates – Currently a lot of the first episode is complete graphically as well as mechanically, but when optimizing we went back and re-did the way we were handling animation to make everything feel much better.
The first episode, which is just the beginning of the story, includes over 20 unique enemies, all with completely different art, and each one is individually drawn. In this post there’s some animation of a new enemy, Brick. He’s a member of a biker gang that you will encounter on the streets of East Fulton.
With 20 different enemies, all with different attacks and multiple “class” types, mixing it up in 1 on 1, 1 on 2 and 1 on 3, there are hundreds of possible fight setups, all with their own flow and tactics necessary to escape alive.
If you want to learn more about the game’s RPG-like fighting system, check out my preview from GDC.
[Source: Developer Blog]