First wave of new artists and tracks revealed for Chime Super Deluxe
While Chime Super Deluxe‘s other tweaks remain shrouded in mystery, developer Zoe Mode has revealed three more tracks from the PSN enhanced version of their puzzle game. I honestly have no clue as to who these people are, but if the songs are good, there’ll be no complaints from me.
“Play With You” is written, produced and mixed by Sabrepulse, aka Ashley Charles, a London based musician who creates Drum ‘n’ Bass, Electro and Electronic Dance music. Ashley is an influential figure in the increasingly popular 8-Bit and “Chip Tune” musical movements and uses a 1989 Nintendo Game Boy and a laptop to make his unique blend of sounds and compositions.
For this exclusive PlayStation®Network project Ashley worked alongside Jorden Milnes, a writer/producer and previous winner of the Billboard Songwriter Of The Year Award. Milnes explains how the collaboration on Chime Super Deluxe came about;
“My publisher asked if I wanted to collaborate with Ash (aka Sabrepulse) and after hearing some of his work I thought we could come up with some magic together! The track ‘Play With You’ started off as an idea that Ash sent over to me. I took the parts and created the lyric and melody and a song structure. The vocals seemed to work well so we kept them and then Ash added some extra production ideas to create the song as it sounds today”.
On playing Chime Super Deluxe for the first time Sabrepulse responded, “it’s created an infinite amount of new remixes of this song, which is brilliant. It would take hours and hours to do that on regular computer software. The fact that gamers can go in there and mess around with the track and create completely new variations of this song, I think is amazing.”
“Machine Dream” is the second new track in Chime Super Deluxe from Nathan McCree, the composer and sound designer behind Tomb Raider 1, 2 and 3 among many other video game classics.
Written specifically for Chime, and having worked on the project in the early phases of development, McCree commented on the creation of “Machine Dream” and his time working on Chime Super Deluxe, “It was a real joy working on the project. We spent a lot of time experimenting with and refining the engine until we had something that was not only great to listen to but produced different results every time you played.”
The third new track is “Sympathy”, a cinematic orchestral tune originally used in a prototype level during Chime’s early development and totally updated for its inclusion in Chime Super Deluxe. Written by Joe Hogan, a videogame and film composer and key figure in the development of Chime’s unique music systems, “Sympathy” is unlike any other track in the game providing an altogether different mood and atmosphere for the player.
Chime Super Deluxe will be released “soon”.