Review: Boom Beats
Release Date: 27/10/2010
Price: £2.49 | €2.99
What I Liked:
What I Disliked:
Songs are short, and this hampers the length of the game
While Gamelion’s first mini, Block Cascade Fusion, wasn’t classified as a mini due to problems with the PS3 emulation of the title, they’ve since come back with Boom Beats their latest title, which takes the form of a rhythm game that, while it doesn’t surprise you in any way, provides more than enough fun for the price, with a soundtrack that you rarely hear in rhythm games.
Boom Beats features a selection of 14 electronic dance tracks, and, with 3 selectable difficulty levels, provides more than enough challenge for the average player. I found myself really having to focus when playing on harder difficulties, as the gems just kept coming faster and faster. Of course, higher difficulties are unlocked as your progress through the set list, providing ample finger busting material. However, the songs themselves seemed a little bit on the short side, clocking it at less than 2 minutes, and some seemed to go by extremely quickly. Also, if you don’t have a penchant for electronica, I really wouldn’t recommend this one.
Boom Beats’ visuals are a real strong point of the title, with vibrant colours and clean, easy to navigate menus making the game a breeze to pick up and play. When you really get into the groove, the exploding colours all around the screen only serve to further your desire to keep going. The buttons in the game are colour coded, so you likely won’t need to worry about getting them mixed up, and the colours seemed distinct enough for colour-blind players to enjoy the game without much hassle.
Boom Beats is a load of fun, with a low price, smooth visuals and great replay value serving only to further my desire to play more of it. It’s an extremely engaging package, and I highly recommend you pick it up if you’re a fan of the music it puts forward.
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