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PSM Q/A | PSNStores - Part 3

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October 3rd, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Super Crate Box

Vlambeer has brought their ever popular game Super Crate Box to PlayStation Mobile. We had a chance to ask them a few questions prior to launch, mostly about what the process was like in getting their game up and running …

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October 2nd, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Fuel Tiracas

Continuing my discussion with James Marsden about FuturLab and PlayStation Mobile, this time all about Fuel Tiracas. It is their second game that is launching with the platform on October 2nd. I have had the game for a couple days …

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- 3 Comments

October 2nd, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Aqua Kitty

Cats mining for milk at the bottom of the ocean is a pretty crazy concept for a game. When I first saw the trailer for Aqua Kitty I knew we had to talk about it. So I contacted Dugan Jackson …

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- 1 Comment

October 2nd, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Beats Slider

FuturLab have put out some pretty great games so far with Coconut Dodge and Velocity. We heard they were hopping on the PSM wagon so I got in touch with James Marsden to see what he could tell us about …

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- 2 Comments

October 1st, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Loot The Land

Match 3 games are standard for puzzle games, but they are also quite popular in the mobile space. Playerthree is bringing their twist on the old Match 3 formula to PSM with Loot The Land. I had a chance to …

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- 2 Comments

October 1st, 2012

Posted in - Features - Mobile - Vita

PlayStation Mobile Developer Interview: Underline

I had the incredibly fortunate opportunity to chat with Dave Allanson, Co-Founder of Albino Pixel, about his upcoming PSM game, Underline. Allanson tells me what its like to code for PSM and what we can expect from his tetris-like word puzzler.

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- 0 Comments

October 3rd, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Super Crate Box

Vlambeer has brought their ever popular game Super Crate Box to PlayStation Mobile. We had a chance to ask them a few questions prior to launch, mostly about what the process was like in getting their game up and running …

+

Read More

- 3 Comments

October 2nd, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Fuel Tiracas

Continuing my discussion with James Marsden about FuturLab and PlayStation Mobile, this time all about Fuel Tiracas. It is their second game that is launching with the platform on October 2nd. I have had the game for a couple days …

+

Read More

- 3 Comments

October 2nd, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Aqua Kitty

Cats mining for milk at the bottom of the ocean is a pretty crazy concept for a game. When I first saw the trailer for Aqua Kitty I knew we had to talk about it. So I contacted Dugan Jackson …

+

Read More

- 1 Comment

October 2nd, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Beats Slider

FuturLab have put out some pretty great games so far with Coconut Dodge and Velocity. We heard they were hopping on the PSM wagon so I got in touch with James Marsden to see what he could tell us about …

+

Read More

- 2 Comments

October 1st, 2012

Posted in - Mobile

PlayStation Mobile Developer Interview: Loot The Land

Match 3 games are standard for puzzle games, but they are also quite popular in the mobile space. Playerthree is bringing their twist on the old Match 3 formula to PSM with Loot The Land. I had a chance to …

+

Read More

- 2 Comments

October 1st, 2012

Posted in - Features - Mobile - Vita

PlayStation Mobile Developer Interview: Underline

I had the incredibly fortunate opportunity to chat with Dave Allanson, Co-Founder of Albino Pixel, about his upcoming PSM game, Underline. Allanson tells me what its like to code for PSM and what we can expect from his tetris-like word puzzler.

+

Read More