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Ascension: Chronicle of the Godslayer Lands On Vita | PSNStores

Ascension: Chronicle of the Godslayer Lands On Vita

Posted by on August 28th, 2014 | 2 Comments | Tags: ,

Playdek brought Stone Blade Entertainment’s deck-building game Ascension: Chronicle of the Godslayer to mobile and now they’re bringing it to PS Vita. For those unfamiliar with the concept, a deck-building game is a game where players take turns adding cards to their own playable decks. Players start with identical cards in their decks which puts both players on an even playing field.

I haven’t played Ascension or any deck-building game before, so I’m just going to let Playdek’s Shyla Schofield explain the gameplay mechanics:

In Ascension, you and your opponent will start with 10 cards in your deck and will use these decks to draw cards to create your hand.

By playing your cards, you’re given either a special ability to use during your turn such as adding more cards to your hand, or the cards may generate Runes or Power which allow you to purchase or defeat cards in the Center Deck.

Purchasing cards with Runes will usually provide you with a special ability of some sort that you can use to aid you in your game, while defeating a card with Power removes the card from the game and will award you with Honor Points which are used to score the game. The strength of the decks the players create will be based off of their decisions during their turns.

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As Ascension has players build their deck during gameplay rather that before it, both players have an equal opportunity to acquire the same cards, which means strategies will have to be created on the fly.

Ascension: Chronicle of the Godslayer boasts “incredible AI for solo play”, at least 5 expansions ready to go, and a built-in tournament system that pits players against the globe. According to Schofield’s responses in the comments section, Playdek are working out the details to see if compatibility with the other platforms is possible. She’s confident that the Vita version will support asynchronous and hot-seat multiplayer, as the mobile versions currently do.

Ascension: Chronicle of the Godslayer doesn’t have a definite release window yet, but 2015 seems likely. If Playdek can get it out earlier, they will.

[Source: PlayStation Blog]