Quantcast

Treasures of Montezuma Blitz Is Getting A Massive Patch (1.80) Next Week

Posted by on March 6th, 2013 | 9 Comments | Tags:

One of our favorite free-to-play games on Vita will be recieving a monster patch for both North American and European versions of the game next week.

Main update features:

  • Scratchcard will now wield higher winnings more often and, in addition to that, show what was hidden below the other squares which remained unscratched!
  • Easier process of levelling up for new players with a little bit more crystals for smoother ride up.
  • The flow of time will become more forgiving, with time bonuses being added instantly, and game being paused when no moves remain and the board shuffles.
  • From now on, you can switch the gravity off when you don’t want it to meddle with your game while commuting, and switch it back on when you need it.
  • Totems now work much faster – the next one activates right after you use the previous one.
  • New Ziggurat notifications are now removed from LiveArea, keeping it clean for posting new personal score records.
  • Never stop the combo: if the timer runs out, you will be allowed to finish the current combo before counting up the game results.
  • Stack up crystals to get the multiplier twice as high as it was before.
  • More strategic options thanks to updated features of Crystal Score, Color Discard and Score Frenzy bonuses and Yellow Totem.

Lesser update features:

  • Game texts will be updated to reflect all the game concepts, both new and old, better, including ‘near’ sharing details, new bonus functions and a few fixes to translations.
  • Expert Treasurers will now see if their hoards exceed 10 million crystals.
  • Levelling up with bonus XP boost bug is now fixed, giving the full advantage of double XP.
  • Round time is now shown as it should, with maximum available time cap taken into consideration.

I think the biggest of all those updates has to do with the time bonuses becoming instant. I can’t even count the amount of times I have had a game end while a time bonus was in the process of activating. Also allowing comboing after the timer runs out is a great touch. All in all this seems like a great update to a great game.

Do you still play ToMB? Let us know in the comments.

[Source: Treasures of Montezuma Blitz Blog]
[H/T: @Fenek_]


  • Chris

    I know Elle will be happy about the time bonuses lol. You think I raged hard while playing Amy…

  • http://twitter.com/DevinTHudson Devin Hudson

    Wow, all these changes sound pretty great. I still play it kinda regularly, but these changes may get me back to playing more constantly. Hopefully now I’ll be able to get those last two trophies I need.

  • jengo

    I’m still never going to get 100 hours on this thing for the last trophy ;_;

    • KosmoCrisis

      Maybe the “Never stop the combo” feature will allow you to play a single 100 hour game, if in theory your final combo lasted 100 hours.

  • johnnyp70

    Time bonuses being instant is huge! About time that gets fixed.

  • http://twitter.com/puamdefoke Kate Briga

    All I need is that boom trophy,.. really addicting game

    • Chris

      Yea I am left with that one and the 100hrs one.

  • http://twitter.com/h4rdw0rk Heru

    Wow, nice update

  • divinelite

    plaaay on daily basis.
    this game is surely rock

    so far 11hours in game (counted in stats) even though I though I spent more than 25hours in the game itself

    cant wait for the update, this will make me want to play more