Have A Look At Some Work-In-Progress Screens From Eufloria Adventures

Posted by on March 23rd, 2013 | 4 Comments | Tags:

We haven’t seen much of Omni-Labs upcoming PlayStation Mobile title Eufloria Adventures, but we have talked about it in the past. It seems that the game is finally in a state that creator Rudolf Kremers is comfortable sharing some screens on his twitter account. Since I like you all so much, I have rounded them up for your easy consumption. Keep in mind that the game is still in early development so it may look different when it releases at a later date.

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Here is a quick refresher on what the game is all about from the man himself during an interview we had with him last November:

The game is all about exploration and discovery. Rather than Eufloria’s strategic colonisation you control a single seedling ship this time. You go searching for hidden ancient artifacts within mysterious cave systems. The artifacts can be equipped to your ship and will perform various gameplay functions. Some will also provide story elements, and add to the overall mood of the game. You find that these artifacts are often well guarded however, so you need to learn to use your growing collection of artifacts strategically.

If we hear anything more on the game we will be sure to let you know.

  • Definitely pick this one up when it comes out.

    Wish Sony would advertise these better.

    • KosmoCrisis

      I’ve been reassured by Sony people that they are working hard on PSM as a whole and expect big things from the platform. The first step is putting PSM on the SEN web store and maybe having them playable on PS4 with that touch pad enhanced DualShock 4.

    • I usually give Sony the benefit of the doubt, but something about this seems like yet another “create idea, poor execution that will never be fixed to the level it needs to go somewhere”.

      I hope they prove me wrong though. PSM has a lot of potential. Consumers (on Vita) refusing to buy games without trophies doesn’t help though.

  • Looks good. I didn’t realize until a recent podcast that this was a new game and not a port (of course I would have know if I read the article). Its certainly on my radar now