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PixelJunk Shooter 2 Gets Patched

Posted by on July 5th, 2011 | 0 Comments | Tags: ,

Q-Games must have gotten the memo that PixelJunk Shooter 2 is the game to own on the PlayStation Network, as they have patched in a few fixes and made some additions to make the game even better. Here is a quick run-down of those fixes and additions. I am going to list them in importance to me 🙂

  1. If a player of lesser rank wins against one of higher rank, the lesser ranked player gets some extra Q-bucks. This is a good incentive for players not to quit against me, I don’t bite and I play fair. Pro-tip: You can beat even the best players with just a timely spin and the default gun.
  2. Matchmaking has been tweaked a bit, to make it easier to find players… this is a plus!
  3. There is now a “save” that can be used mid-level. Once it is loaded, it is deleted so think of it as sleep mode. Great to use on the lengthy levels towards the end.
  4. There is now a gem indicator on the pause screen. Really helpful if you are missing just 1 or 2 gems. Go for the Road to Dawn!
  5. You can continue from your current progress on game over. Your score will get reset, but that won’t stop you from finishing the level.
  6. The acid walls aren’t as sticky so don’t be afraid to bump into them. Unsure if this is in Multiplayer as well, but I will ask the Q-Gamers.
  7. They fixed a small bug with enemy spawning, so now they won’t spawn on top of you.

So there you have it, finish up PixelJunk Shooter 2 and check out the Road to Dawn. It might just remind you of an upcoming PixelJunk game.

[Source: US PlayStation Blog]