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Review: Joe Danger

Posted by on June 9th, 2010 | 9 Comments | Tags: ,

Developer: Hello Games
Publisher: Hello Games
Release Date: June 9th 2010 / June 10th 2010
Availability:
Price: $14.99 / £9.99 / €12.99
Demo: No
Players: 1 -2 Offline
Rating:Everyone

What I Liked:

  • Gorgeous Graphics & Sound
  • Great Gameplay
  • Utterly Addictive

What I Disliked:

  • Nothing Major. Minor Quibbles Really

It’s been a long time coming, but Joe Danger has finally arrived on the scene, in about as flashy a way as you can possibly get. Coming from Hello Games, a small, 4 person studio in the UK, the game has been in development for about 2 years, and is a clear testament to what happens when 4 guys with a clear vision of the game they’re trying to make get together and execute on that vision perfectly. Joe Danger is a triumph in every sense of the word, with an addictive; points based structure making each and every level a joy to play, and an exhaustive supply of content that will keep you playing for quite some time.

At its heart, Joe Danger is the unholy love child of the (good) entries in the Tony Hawk series, the precise platforming of Mario games, and the speedy racing of Excite Bike. It juggles these specific genres with great aplomb, and never falters in its pursuit of fun. It certainly succeeds in every aspect of the game it seeks to create, with each individual level presenting fresh and exciting challenges, with a well of original content that never seems to run dry. I’ve put more hours than I can care to say in the games’ career mode, and there are still challenges I haven’t completed. This is a game you’re going to spend quite some time with. On top of all this, Joe Danger contains a fully formed level editor. Though you can’t share your levels in some kind of central hub, you can send them to your friends for them to test out, which adds even more replayability, as the content you can create is literally endless.

Visually, Joe Danger is superb, with bright, exaggerated colors and a huge amount of personality emanating from every part of the game, combined with bouncy, cheery music that carries you from stage to stage. It’s a fantastic package altogether, with the game’s menu system proving swift and accessible, though oozing personality from every angle. It really is a delight to behold. One small caveat is that the music, though great, isn’t as memorable as I would have wanted, though that really is a negligible complaint.

Joe Danger is, in my mind, almost flawless. Everything it does as a game has been polished to perfection, and then some. Though it has a couple of rough edges here and there (no online multiplayer, or scrolling in the leader boards), this is, in my opinion, one of the best PSN games to date. You’d be a fool if you pass up on Joe Danger.


  • bdavid81

    Hmm… so maybe it’s much, much better than I originally thought. Maybe it’s just the art style I’m unsure of. If I could try the game, it may end up being an instant purchase. Too bad they don’t have a demo. 🙁

    • Ben Jones

      Not having a demo is understandable, they are a 4 man team after all. Making a demo takes a load of time if you don’t have the staff to do it 🙂

  • Did you find the controls difficult or hand cramping at all? I’ve been playing for a few hours and can’t seem to get my fingers from confusing. Awesome game with incredible depth and replay value. Truly an impressive package.

  • Alessandro

    5 stars! Great. I have no doubt that the game is really good. Only by remembering ExciteBike already makes it good.

  • Rockgamer

    Those are some of my issues with the game as well. I’m not one to avoid games just because of their art style, but this game does look kinda goofy, which makes me take it less serious. A demo would have alleviated the problem, but alas there’s not one available at the moment.

  • bdavid81

    I read another review last night that really made the game sound great, but $15 a little pricey for me on PSN.

  • Vampire Azrial

    I was tempted to pick this up, but it’s kinda expensive to throw £10 at a game I’ve not had chance to try first, the video didn’t blow me away, sure it looks decent, but if it plays like crap, or too simplistic, hopefully they’ll get a demo out at some point.

  • Vampire Azrial

    The more I see of this game ,the better it looks, it’s really starting to do it for me now, really want it, but need to save my pennies for my Playstation Plus subscription.

  • kiiro

    15 dollars is a lot. i really need a demo to convince me otherwise.