Review: Hysteria Project
Publisher: Sanuk Games
Developer: Sanuk Games / Bulkypix
Release Date: April 8, 2010
Price: $1.99 | £1.19 | €1.49
What I Liked:
- Great fun, with a price that suits the length
- Fantastic Atmosphere, and video that makes the game great
- Extra content, combined with a cliff-hanger ending that makes this game feel like part of a larger project.
What I Disliked:
- If you don’t like extended quick time events, and hate full motion video, you aren’t going to like this game
So, who here likes Dragons’ Lair? Just a few of you then? Well, you can stay, because you’re exactly the type of person who is bound to enjoy Hysteria Project, the third Mini from Sanuk Games. Hysteria Project feels like part of a bygone era, where games like Dragons’ Lair, Space Ace and… Night Trap ruled the gaming world. Whilst the genre (and the Sega CD) may have long since been relegated to a distant dream in recent memory, Hysteria Project bursts onto the scene with a great little tale about a man in a forest being chased by an Axe Murderer. So, business as usual then.
Hysteria Project is very much a guilty pleasure, as the full motion video, combined with the creepy atmosphere make it a game that you can get through in one sitting, in part due to the length of the game (roughly half an hour), and in part due to the fact that the game is just straight up fun. It’s certainly been a while since I’ve replayed a game twice in one sitting, and Hysteria project was just so good that I wanted to experience it over and over again.
The game itself may not be for everyone, but the price tag, combined with just how entertaining the game is, make Hysteria Project a Mini that I recommend you buy as quickly as possible. It’s just that good.