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December 30th, 2016

Posted in - Reviews

Review: Shantae: Half-Genie Hero

Over the past couple years, I’ve grown to really appreciate WayForward’s Shantae, not just for a series of really solid platformers, but also because Sequin Land is just a fun place to return to. The Shantae series and its characters …

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December 30th, 2016

Posted in - Reviews

Review: Lara Croft GO

Much like Hitman GO before it, Lara Croft GO is an excellent simplified take on the Tomb Raider franchise. Lara Croft’s journey to find ancient treasure this time is presented through turn-based puzzles, each of which containing numerous puzzles to …

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December 29th, 2016

Posted in - Reviews

Review: Demetrios: The Big Cynical Adventure

Demetrios comes to Vita from French developer Cowcat, a one-man studio headed by Breton Fabrice. It’s an impressive experience coming from a single person studio. The game has seen positive reception on Steam, where it was previously released, and it’s …

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November 22nd, 2016

Posted in - Reviews

Review: Robinson: The Journey

Robinson: The Journey does the thing where you’re introduced to the world by opening a door and having a vast landscape, teeming with life, laid out right before your eyes. It’s impressive and seeing pre-historic creatures in that context makes …

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November 22nd, 2016

Posted in - Reviews

Review: Shu

Shu is a platforming game that distills the genre down to some of its very basics. The titular Shu can run, jump, and glide through levels with the sole intention of moving from point A to B. There are additional …

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November 22nd, 2016

Posted in - Reviews

Review: Thumper

In Thumper you are a metallic space beetle speeding down a track in some sort of psychedelic void. It’s described as a rhythm violence game which, for what it’s worth, couldn’t possibly be more fitting. This is a game about …

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November 17th, 2016

Posted in - Reviews

Review: Weeping Doll

There aren’t many horror games currently out on PlayStation VR. Until Dawn: Rush of Blood is fantastic (review forthcoming) and Here They Lie seems interesting, though I haven’t had a chance to try it for myself yet. With Resident Evil …

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October 30th, 2016

Posted in - Reviews

Review: Four Sided Fantasy

Four Sided Fantasy is a 2D puzzle platformer with a unique mechanic. The game features a screen wrapping element wherein if you walk to the left side of the screen, you appear on the right side of the screen. This …

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October 24th, 2016

Posted in - Reviews

Review: Waddle Home

Waddle Home is a pretty simple puzzle game in which you toggle different parts of the environment to create a pathway for penguins to escape with their eggs on the spaceship home. The spaceship element opens the table for some …

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October 24th, 2016

Posted in - Reviews

Review: Wayward Sky

Wayward Sky immediately captured my imagination in a way I wasn’t expecting, the transition from “point and click” to “look and click” in relation to VR just makes so much sense. I never gave much thought to the idea of …

+

Read More

- 0 Comments

December 30th, 2016

Posted in - Reviews

Review: Shantae: Half-Genie Hero

Over the past couple years, I’ve grown to really appreciate WayForward’s Shantae, not just for a series of really solid platformers, but also because Sequin Land is just a fun place to return to. The Shantae series and its characters …

+

Read More

- 0 Comments

December 30th, 2016

Posted in - Reviews

Review: Lara Croft GO

Much like Hitman GO before it, Lara Croft GO is an excellent simplified take on the Tomb Raider franchise. Lara Croft’s journey to find ancient treasure this time is presented through turn-based puzzles, each of which containing numerous puzzles to …

+

Read More

- 0 Comments

December 29th, 2016

Posted in - Reviews

Review: Demetrios: The Big Cynical Adventure

Demetrios comes to Vita from French developer Cowcat, a one-man studio headed by Breton Fabrice. It’s an impressive experience coming from a single person studio. The game has seen positive reception on Steam, where it was previously released, and it’s …

+

Read More

- 0 Comments

November 22nd, 2016

Posted in - Reviews

Review: Robinson: The Journey

Robinson: The Journey does the thing where you’re introduced to the world by opening a door and having a vast landscape, teeming with life, laid out right before your eyes. It’s impressive and seeing pre-historic creatures in that context makes …

+

Read More

- 0 Comments

November 22nd, 2016

Posted in - Reviews

Review: Shu

Shu is a platforming game that distills the genre down to some of its very basics. The titular Shu can run, jump, and glide through levels with the sole intention of moving from point A to B. There are additional …

+

Read More

- 0 Comments

November 22nd, 2016

Posted in - Reviews

Review: Thumper

In Thumper you are a metallic space beetle speeding down a track in some sort of psychedelic void. It’s described as a rhythm violence game which, for what it’s worth, couldn’t possibly be more fitting. This is a game about …

+

Read More

- 0 Comments

November 17th, 2016

Posted in - Reviews

Review: Weeping Doll

There aren’t many horror games currently out on PlayStation VR. Until Dawn: Rush of Blood is fantastic (review forthcoming) and Here They Lie seems interesting, though I haven’t had a chance to try it for myself yet. With Resident Evil …

+

Read More

- 0 Comments

October 30th, 2016

Posted in - Reviews

Review: Four Sided Fantasy

Four Sided Fantasy is a 2D puzzle platformer with a unique mechanic. The game features a screen wrapping element wherein if you walk to the left side of the screen, you appear on the right side of the screen. This …

+

Read More

- 0 Comments

October 24th, 2016

Posted in - Reviews

Review: Waddle Home

Waddle Home is a pretty simple puzzle game in which you toggle different parts of the environment to create a pathway for penguins to escape with their eggs on the spaceship home. The spaceship element opens the table for some …

+

Read More

- 0 Comments

October 24th, 2016

Posted in - Reviews

Review: Wayward Sky

Wayward Sky immediately captured my imagination in a way I wasn’t expecting, the transition from “point and click” to “look and click” in relation to VR just makes so much sense. I never gave much thought to the idea of …

+

Read More